(GOAL COMPLEXITY)
(STARTTERM CONSTRUCTORBASED)
(VAR x xs y ys )
(STRATEGY INNERMOST)
(RULES
+(0, y) -> y
+(s(x), y) -> s(+(x, y))
++(nil, ys) -> ys
++(:(x, xs), ys) -> :(x, ++(xs, ys))
sum(:(x, nil)) -> :(x, nil)
sum(:(x, :(y, xs))) -> sum(:(+(x, y), xs))
sum(++(xs, :(x, :(y, ys)))) -> sum(++(xs, sum(:(x, :(y, ys)))))
-(x, 0) -> x
-(0, s(y)) -> 0
-(s(x), s(y)) -> -(x, y)
quot(0, s(y)) -> 0
quot(s(x), s(y)) -> s(quot(-(x, y), s(y)))
length(nil) -> 0
length(:(x, xs)) -> s(length(xs))
hd(:(x, xs)) -> x
avg(xs) -> quot(hd(sum(xs)), length(xs))
)