(GOAL COMPLEXITY) (STARTTERM CONSTRUCTORBASED) (VAR assign clause cnf e l ls t x xs y ys ) (STRATEGY INNERMOST) (RULES if(true, t, e) -> t if(false, t, e) -> e member(x, nil) -> false member(x, cons(y, ys)) -> if(eq(x, y), true, member(x, ys)) eq(nil, nil) -> true eq(O(x), 0(y)) -> eq(x, y) eq(0(x), 1(y)) -> false eq(1(x), 0(y)) -> false eq(1(x), 1(y)) -> eq(x, y) negate(0(x)) -> 1(x) negate(1(x)) -> 0(x) choice(cons(x, xs)) -> x choice(cons(x, xs)) -> choice(xs) guess(nil) -> nil guess(cons(clause, cnf)) -> cons(choice(clause), guess(cnf)) verify(nil) -> true verify(cons(l, ls)) -> if(member(negate(l), ls), false, verify(ls)) sat(cnf) -> satck(cnf, guess(cnf)) satck(cnf, assign) -> if(verify(assign), assign, unsat) )