(GOAL COMPLEXITY) (STARTTERM CONSTRUCTORBASED) (VAR x y ) (STRATEGY INNERMOST) (RULES minus(0, x) -> 0 minus(s(x), 0) -> s(x) minus(s(x), s(y)) -> minus(x, y) mod(x, 0) -> 0 mod(x, s(y)) -> if(lt(x, s(y)), x, s(y)) if(true, x, y) -> x if(false, x, y) -> mod(minus(x, y), y) gcd(x, 0) -> x gcd(0, s(y)) -> s(y) gcd(s(x), s(y)) -> gcd(mod(s(x), s(y)), mod(s(y), s(x))) lt(x, 0) -> false lt(0, s(x)) -> true lt(s(x), s(y)) -> lt(x, y) )