model main { var A, B; states merge, start; transition t0 := { from := merge; to := merge; guard := A > 0 && B > 0; action := A' = A - 1; }; transition t1 := { from := merge; to := merge; guard := A > 0 && B > 0; action := B' = B - 1; }; transition t2 := { from := start; to := merge; guard := true; action := ; }; } strategy dumb { Region init := { state = start }; }