model main { var A, B, C, D, E; states evalEx2start, evalEx2entryin, evalEx2bb3in, evalEx2bbin, evalEx2returnin, evalEx2bb2in, evalEx2bb1in, evalEx2stop; transition t0 := { from := evalEx2start; to := evalEx2entryin; guard := true; action := E' = ?; }; transition t1 := { from := evalEx2entryin; to := evalEx2bb3in; guard := true; action := A' = B, B' = A, E' = ?; }; transition t2 := { from := evalEx2bb3in; to := evalEx2bbin; guard := B > 0 && A > 0; action := E' = ?; }; transition t3 := { from := evalEx2bb3in; to := evalEx2returnin; guard := 0 >= B; action := E' = ?; }; transition t4 := { from := evalEx2bb3in; to := evalEx2returnin; guard := 0 >= A; action := E' = ?; }; transition t5 := { from := evalEx2bbin; to := evalEx2bb2in; guard := true; action := C' = A - 1, D' = B - 1, E' = ?; }; transition t6 := { from := evalEx2bb2in; to := evalEx2bb1in; guard := 0 > E; action := E' = ?; }; transition t7 := { from := evalEx2bb2in; to := evalEx2bb1in; guard := E > 0; action := E' = ?; }; transition t8 := { from := evalEx2bb2in; to := evalEx2bb3in; guard := true; action := A' = C, B' = D, E' = ?; }; transition t9 := { from := evalEx2bb1in; to := evalEx2bb2in; guard := true; action := C' = C + 1, D' = D - 1, E' = ?; }; transition t10 := { from := evalEx2returnin; to := evalEx2stop; guard := true; action := E' = ?; }; } strategy dumb { Region init := { state = evalEx2start }; }