model main { var A, B, C, D, E, F, G, H, I, J, K; states f0, f17, f27, f37, f45, f55, f65, f75, f83, f93; transition t0 := { from := f0; to := f17; guard := true; action := A' = 0, B' = J, C' = K, D' = 0, J' = ?, K' = ?; }; transition t1 := { from := f17; to := f17; guard := 49 >= D; action := D' = D + 1, J' = ?, K' = ?; }; transition t2 := { from := f27; to := f27; guard := 49 >= E; action := E' = E + 1, J' = ?, K' = ?; }; transition t3 := { from := f37; to := f37; guard := 49 >= F; action := F' = F + 1, J' = ?, K' = ?; }; transition t4 := { from := f45; to := f45; guard := 49 >= A; action := A' = A + 1, J' = ?, K' = ?; }; transition t5 := { from := f55; to := f55; guard := 49 >= G; action := G' = G + 1, J' = ?, K' = ?; }; transition t6 := { from := f65; to := f65; guard := 49 >= H; action := H' = H + 1, J' = ?, K' = ?; }; transition t7 := { from := f75; to := f75; guard := 49 >= I; action := I' = I + 1, J' = ?, K' = ?; }; transition t8 := { from := f83; to := f83; guard := 49 >= A; action := A' = A + 1, J' = ?, K' = ?; }; transition t9 := { from := f83; to := f93; guard := A > 49; action := J' = ?, K' = ?; }; transition t10 := { from := f75; to := f83; guard := I > 49; action := A' = 0, J' = ?, K' = ?; }; transition t11 := { from := f65; to := f75; guard := H > 49; action := I' = 0, J' = ?, K' = ?; }; transition t12 := { from := f55; to := f65; guard := G > 49; action := H' = 0, J' = ?, K' = ?; }; transition t13 := { from := f45; to := f55; guard := A > 49; action := G' = 0, J' = ?, K' = ?; }; transition t14 := { from := f37; to := f45; guard := F > 49; action := A' = 0, J' = ?, K' = ?; }; transition t15 := { from := f27; to := f37; guard := E > 49; action := F' = 0, J' = ?, K' = ?; }; transition t16 := { from := f17; to := f27; guard := D > 49; action := E' = 0, J' = ?, K' = ?; }; } strategy dumb { Region init := { state = f0 }; }