model main { var A, B, C, D, E, F, G, H, I; states f0, f15, f25, f33, f42, f52, f60, f69; transition t0 := { from := f0; to := f15; guard := true; action := A' = 0, B' = H, C' = I, D' = 0, H' = ?, I' = ?; }; transition t1 := { from := f15; to := f15; guard := 49 >= D; action := D' = D + 1, H' = ?, I' = ?; }; transition t2 := { from := f25; to := f25; guard := 49 >= E; action := E' = E + 1, H' = ?, I' = ?; }; transition t3 := { from := f33; to := f33; guard := 49 >= A; action := A' = A + 1, H' = ?, I' = ?; }; transition t4 := { from := f42; to := f42; guard := 49 >= F; action := F' = F + 1, H' = ?, I' = ?; }; transition t5 := { from := f52; to := f52; guard := 49 >= G; action := G' = G + 1, H' = ?, I' = ?; }; transition t6 := { from := f60; to := f60; guard := 49 >= A; action := A' = A + 1, H' = ?, I' = ?; }; transition t7 := { from := f60; to := f69; guard := A > 49; action := H' = ?, I' = ?; }; transition t8 := { from := f52; to := f60; guard := G > 49; action := A' = 0, H' = ?, I' = ?; }; transition t9 := { from := f42; to := f52; guard := F > 49; action := G' = 0, H' = ?, I' = ?; }; transition t10 := { from := f33; to := f42; guard := A > 49; action := F' = 0, H' = ?, I' = ?; }; transition t11 := { from := f25; to := f33; guard := E > 49; action := A' = 0, H' = ?, I' = ?; }; transition t12 := { from := f15; to := f25; guard := D > 49; action := E' = 0, H' = ?, I' = ?; }; } strategy dumb { Region init := { state = f0 }; }