model main { var A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V; states f2, f1, f13, f20, f31, f45, f60; transition t0 := { from := f2; to := f1; guard := A = 1; action := A' = 1, S' = ?, T' = ?, U' = ?, V' = ?; }; transition t1 := { from := f2; to := f13; guard := 0 >= A; action := B' = 1, S' = ?, T' = ?, U' = ?, V' = ?; }; transition t2 := { from := f2; to := f13; guard := A > 1; action := B' = 1, S' = ?, T' = ?, U' = ?, V' = ?; }; transition t3 := { from := f13; to := f20; guard := A >= B; action := C' = B + 1, D' = S, E' = T, F' = 1, S' = ?, T' = ?, U' = ?, V' = ?; }; transition t4 := { from := f20; to := f20; guard := B >= F; action := D' = S, E' = T, F' = F + 1, S' = ?, T' = ?, U' = ?, V' = ?; }; transition t5 := { from := f31; to := f31; guard := B >= F; action := F' = F + 1, S' = ?, T' = ?, U' = ?, V' = ?; }; transition t6 := { from := f45; to := f45; guard := B >= F; action := F' = F + 1, G' = S, H' = T, I' = U, S' = ?, T' = ?, U' = ?, V' = ?; }; transition t7 := { from := f60; to := f60; guard := J >= F; action := F' = F + 1, K' = K - 1, L' = S, M' = T, N' = U, O' = V, P' = K, S' = ?, T' = ?, U' = ?, V' = ?; }; transition t8 := { from := f60; to := f13; guard := F > J; action := B' = B + 1, S' = ?, T' = ?, U' = ?, V' = ?; }; transition t9 := { from := f45; to := f60; guard := F > B; action := F' = 1, K' = B, J' = S, Q' = T, R' = U, S' = ?, T' = ?, U' = ?, V' = ?; }; transition t10 := { from := f31; to := f1; guard := F > B && A = C; action := C' = A, S' = ?, T' = ?, U' = ?, V' = ?; }; transition t11 := { from := f31; to := f45; guard := A > C && F > B; action := F' = 1, G' = S, H' = T, I' = U, S' = ?, T' = ?, U' = ?, V' = ?; }; transition t12 := { from := f31; to := f45; guard := C > A && F > B; action := F' = 1, G' = S, H' = T, I' = U, S' = ?, T' = ?, U' = ?, V' = ?; }; transition t13 := { from := f20; to := f31; guard := 0 > E && F > B; action := F' = 1, S' = ?, T' = ?, U' = ?, V' = ?; }; transition t14 := { from := f20; to := f31; guard := E > 0 && F > B; action := F' = 1, S' = ?, T' = ?, U' = ?, V' = ?; }; transition t15 := { from := f20; to := f31; guard := F > B && E = 0; action := E' = 0, F' = 1, S' = ?, T' = ?, U' = ?, V' = ?; }; transition t16 := { from := f13; to := f1; guard := B > A; action := S' = ?, T' = ?, U' = ?, V' = ?; }; } strategy dumb { Region init := { state = f2 }; }