model main { var A; states f0, f3; transition t0 := { from := f0; to := f3; guard := true; action := ; }; transition t1 := { from := f3; to := f3; guard := A > 1; action := A' = A - 1; }; transition t2 := { from := f3; to := f3; guard := true; action := A' = A - 1; }; } strategy dumb { Region init := { state = f0 }; }