model main { var A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y; states f49, f51, f54, f11, f35, f0; transition t0 := { from := f49; to := f49; guard := true; action := U' = ?, V' = ?, W' = ?, X' = ?, Y' = ?; }; transition t1 := { from := f51; to := f54; guard := true; action := U' = ?, V' = ?, W' = ?, X' = ?, Y' = ?; }; transition t2 := { from := f11; to := f49; guard := A >= B; action := C' = 0, D' = 0, U' = ?, V' = ?, W' = ?, X' = ?, Y' = ?; }; transition t3 := { from := f35; to := f49; guard := E > 2; action := C' = 0, D' = 0, U' = ?, V' = ?, W' = ?, X' = ?, Y' = ?; }; transition t4 := { from := f35; to := f49; guard := 1 >= E; action := C' = 0, D' = 0, U' = ?, V' = ?, W' = ?, X' = ?, Y' = ?; }; transition t5 := { from := f35; to := f49; guard := E = 2; action := C' = 0, E' = 2, F' = G, D' = 0, U' = ?, V' = ?, W' = ?, X' = ?, Y' = ?; }; transition t6 := { from := f11; to := f49; guard := U > 0 && B > A; action := C' = 0, H' = V, I' = W, J' = X, K' = D, L' = U, M' = U, G' = U, D' = 0, U' = ?, V' = ?, W' = ?, X' = ?, Y' = ?; }; transition t7 := { from := f11; to := f35; guard := B > A && 0 >= U && Y > 1; action := H' = V, I' = W, J' = X, K' = D, L' = U, M' = U, G' = U, N' = U, O' = P, Q' = Y, R' = Y, E' = Y, S' = 0, P' = 0, U' = ?, V' = ?, W' = ?, X' = ?, Y' = ?; }; transition t8 := { from := f11; to := f35; guard := B > A && 0 >= U && 0 >= Y; action := H' = V, I' = W, J' = X, K' = D, L' = U, M' = U, G' = U, N' = U, O' = P, Q' = Y, R' = Y, E' = Y, S' = 0, P' = 0, U' = ?, V' = ?, W' = ?, X' = ?, Y' = ?; }; transition t9 := { from := f11; to := f11; guard := 0 >= U && B > A; action := A' = A + 1, H' = V, I' = W, J' = X, K' = D, L' = U, M' = U, G' = U, N' = U, O' = P, Q' = 1, R' = 1, E' = 1, S' = 0, U' = ?, V' = ?, W' = ?, X' = ?, Y' = ?; }; transition t10 := { from := f0; to := f11; guard := true; action := C' = 0, T' = 0, U' = ?, V' = ?, W' = ?, X' = ?, Y' = ?; }; } strategy dumb { Region init := { state = f0 }; }