model main { var A, B, C; states f0, f2; transition t0 := { from := f0; to := f2; guard := A >= 0 && B >= C; action := ; }; transition t1 := { from := f2; to := f2; guard := A > 0 && B + 1 >= C; action := A' = A - 1, C' = C - 1; }; transition t2 := { from := f2; to := f2; guard := A >= 0 && B >= 0; action := C' = C - 1, B' = B + C - 1; }; } strategy dumb { Region init := { state = f0 }; }