model main { var A, B, C; states f0, f1; transition t0 := { from := f0; to := f1; guard := true; action := ; }; transition t1 := { from := f1; to := f1; guard := A >= B; action := A' = A + 1, B' = B + A + 1; }; transition t2 := { from := f1; to := f1; guard := A >= B; action := A' = A - C, B' = B - 2*C, C' = C - 1; }; } strategy dumb { Region init := { state = f0 }; }