model main { var A, B, C, D, E; states f0, f4, f7, f19; transition t0 := { from := f0; to := f4; guard := true; action := A' = 0, E' = ?; }; transition t1 := { from := f4; to := f7; guard := B > A; action := C' = A + 1, E' = ?; }; transition t2 := { from := f7; to := f7; guard := B > C; action := C' = C + 1, D' = 0, E' = ?; }; transition t3 := { from := f7; to := f7; guard := B > C && 0 > E; action := B' = B - 1, D' = E, E' = ?; }; transition t4 := { from := f7; to := f7; guard := B > C && E > 0; action := B' = B - 1, D' = E, E' = ?; }; transition t5 := { from := f7; to := f4; guard := C >= B; action := A' = A + 1, E' = ?; }; transition t6 := { from := f4; to := f19; guard := A >= B; action := E' = ?; }; } strategy dumb { Region init := { state = f0 }; }