model main { var A, B, C, D, E; states f300, f2, f1; transition t0 := { from := f300; to := f300; guard := A > 100 && 9 >= B; action := A' = -1 + A; }; transition t1 := { from := f300; to := f2; guard := 100 >= A && 9 >= B; action := C' = 0, D' = 0, E' = 0; }; transition t2 := { from := f300; to := f2; guard := B > 9; action := C' = 0, D' = 0, E' = 0; }; transition t3 := { from := f1; to := f300; guard := true; action := A' = 1000; }; } strategy dumb { Region init := { state = f1 }; }