model main { var A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y; states f300, f1, f3, f2; transition t0 := { from := f300; to := f1; guard := true; action := A' = S, B' = T, C' = U, D' = V, E' = W, S' = ?, T' = ?, U' = ?, V' = ?, W' = ?, X' = ?, Y' = ?; }; transition t1 := { from := f1; to := f1; guard := G > F && X > 0 && H = 256; action := I' = S, J' = T, K' = U, L' = V, M' = W, N' = Y, H' = 256, S' = ?, T' = ?, U' = ?, V' = ?, W' = ?, X' = ?, Y' = ?; }; transition t2 := { from := f1; to := f1; guard := G > F && 0 >= H; action := I' = S, J' = T, K' = U, L' = V, M' = W, S' = ?, T' = ?, U' = ?, V' = ?, W' = ?, X' = ?, Y' = ?; }; transition t3 := { from := f1; to := f3; guard := F >= G; action := O' = 0, P' = 0, I' = S, J' = T, Q' = 0, S' = ?, T' = ?, U' = ?, V' = ?, W' = ?, X' = ?, Y' = ?; }; transition t4 := { from := f1; to := f2; guard := H > 0 && G > F && H > 256; action := O' = H, P' = H, I' = S, J' = T, Q' = H, K' = U, L' = V, M' = W, N' = Y, R' = X, S' = ?, T' = ?, U' = ?, V' = ?, W' = ?, X' = ?, Y' = ?; }; transition t5 := { from := f1; to := f2; guard := H > 0 && G > F && 255 >= H; action := O' = H, P' = H, I' = S, J' = T, Q' = H, K' = U, L' = V, M' = W, N' = Y, R' = X, S' = ?, T' = ?, U' = ?, V' = ?, W' = ?, X' = ?, Y' = ?; }; } strategy dumb { Region init := { state = f300 }; }