model main { var A, B, C, D; states f2, f300, f1, f3; transition t0 := { from := f2; to := f2; guard := A > 30; action := A' = -1 + A, D' = ?; }; transition t1 := { from := f2; to := f300; guard := 30 >= A; action := B' = -1 + B, D' = ?; }; transition t2 := { from := f300; to := f2; guard := B > 20; action := D' = ?; }; transition t3 := { from := f300; to := f1; guard := 20 >= B; action := C' = D, D' = ?; }; transition t4 := { from := f3; to := f300; guard := true; action := D' = ?; }; } strategy dumb { Region init := { state = f3 }; }