model main { var A, B, C, D, E, F, G, H, I, J, K, L, M, N; states f2, f300, f1; transition t0 := { from := f2; to := f300; guard := true; action := A' = K, B' = L, C' = M, D' = N, K' = ?, L' = ?, M' = ?, N' = ?; }; transition t1 := { from := f300; to := f300; guard := F > E; action := G' = K, H' = L, I' = M, K' = ?, L' = ?, M' = ?, N' = ?; }; transition t2 := { from := f300; to := f1; guard := E >= F; action := G' = K, H' = L, J' = M, K' = ?, L' = ?, M' = ?, N' = ?; }; } strategy dumb { Region init := { state = f2 }; }