model main { var A, B, C, D, E, F, G, H, I, J, K, L, M, N, O; states f2, f300, f1; transition t0 := { from := f2; to := f2; guard := A > 0; action := B' = K, C' = L, D' = M, E' = N, F' = O, K' = ?, L' = ?, M' = ?, N' = ?, O' = ?; }; transition t1 := { from := f2; to := f300; guard := 0 >= A; action := B' = K, C' = L, G' = M, K' = ?, L' = ?, M' = ?, N' = ?, O' = ?; }; transition t2 := { from := f1; to := f2; guard := true; action := H' = K, I' = L, J' = K, K' = ?, L' = ?, M' = ?, N' = ?, O' = ?; }; } strategy dumb { Region init := { state = f1 }; }