model main { var A, B; states f20, f1, f30; transition t0 := { from := f20; to := f1; guard := true; action := A' = 0, B' = 0; }; transition t1 := { from := f1; to := f1; guard := true; action := A' = A + 1, B' = B + 1; }; transition t2 := { from := f1; to := f30; guard := A > B; action := ; }; } strategy dumb { Region init := { state = f20 }; }