model main { var A, B, C, D, E, F, G, H, I, J; states f38, f11, f0, f34, f53; transition t0 := { from := f38; to := f11; guard := A = B; action := B' = A, H' = ?, I' = ?, J' = ?; }; transition t1 := { from := f0; to := f11; guard := H >= 0 && I > 0; action := C' = H, D' = 0, E' = 1, F' = I, G' = I, A' = 0, B' = 0, H' = ?, I' = ?, J' = ?; }; transition t2 := { from := f11; to := f34; guard := H >= 0 && 1 >= H && G > 0 && 0 >= C && 0 >= D; action := D' = D + 1, A' = 0, B' = H, H' = ?, I' = ?, J' = ?; }; transition t3 := { from := f11; to := f34; guard := H >= 0 && 1 >= H && G > 0 && 0 >= C && D = 1; action := D' = D + 1, A' = 1, B' = H, H' = ?, I' = ?, J' = ?; }; transition t4 := { from := f11; to := f34; guard := H >= 0 && 1 >= H && G > 0 && 0 >= C && D = 2; action := D' = D + 1, A' = 0, B' = H, H' = ?, I' = ?, J' = ?; }; transition t5 := { from := f11; to := f34; guard := J >= 0 && 1 >= J && I >= 0 && 1 >= I && H >= 0 && G > 0 && 0 >= C && D > 2; action := C' = H, D' = 0, E' = E + 1, A' = I, B' = J, H' = ?, I' = ?, J' = ?; }; transition t6 := { from := f11; to := f34; guard := I >= 0 && 1 >= I && H >= 0 && 1 >= H && C > 0 && G > 0; action := C' = C - 1, A' = H, B' = I, H' = ?, I' = ?, J' = ?; }; transition t7 := { from := f34; to := f38; guard := 0 >= B && 0 >= C && 0 >= D; action := D' = D + 1, H' = ?, I' = ?, J' = ?; }; transition t8 := { from := f34; to := f38; guard := B > 0 && 0 >= C && D = 1; action := D' = D + 1, H' = ?, I' = ?, J' = ?; }; transition t9 := { from := f34; to := f38; guard := 0 >= B && 0 >= C && D = 2; action := D' = D + 1, H' = ?, I' = ?, J' = ?; }; transition t10 := { from := f34; to := f38; guard := H >= 0 && 0 >= C && D > 2; action := C' = H, D' = 0, E' = E + 1, H' = ?, I' = ?, J' = ?; }; transition t11 := { from := f34; to := f38; guard := C > 0; action := C' = C - 1, H' = ?, I' = ?, J' = ?; }; transition t12 := { from := f38; to := f11; guard := B > A; action := G' = G - 1, H' = ?, I' = ?, J' = ?; }; transition t13 := { from := f38; to := f11; guard := A > B; action := G' = G - 1, H' = ?, I' = ?, J' = ?; }; transition t14 := { from := f11; to := f53; guard := 0 >= G; action := H' = ?, I' = ?, J' = ?; }; } strategy dumb { Region init := { state = f0 }; }