model main { var A, B, C, D, E, F, G, H; states f10, f4, f9, f7, f6; transition t0 := { from := f10; to := f4; guard := true; action := A' = 4, B' = 0, C' = 0, G' = ?, H' = ?; }; transition t1 := { from := f4; to := f9; guard := true; action := D' = C, E' = C, G' = ?, H' = ?; }; transition t2 := { from := f7; to := f4; guard := true; action := F' = G, D' = H, B' = 1 + B, C' = G, G' = ?, H' = ?; }; transition t3 := { from := f4; to := f4; guard := true; action := F' = G, D' = H, B' = 1 + B, C' = G, G' = ?, H' = ?; }; transition t4 := { from := f6; to := f4; guard := true; action := F' = G, D' = H, B' = 1 + B, C' = G, G' = ?, H' = ?; }; } strategy dumb { Region init := { state = f10 }; }