model main { var A; states f300, f3; transition t0 := { from := f300; to := f3; guard := true; action := ; }; transition t1 := { from := f3; to := f3; guard := 0 >= A; action := A' = -1 + A; }; transition t2 := { from := f3; to := f3; guard := A > 0; action := A' = -1 + A; }; } strategy dumb { Region init := { state = f300 }; }