model main { var A, B, C, D, E, F, G, H, I, J, K, L, M; states f11, f54, f38, f0; transition t0 := { from := f11; to := f54; guard := A >= B; action := C' = B + A, L' = ?, M' = ?; }; transition t1 := { from := f11; to := f54; guard := B > A; action := C' = B - A, L' = ?, M' = ?; }; transition t2 := { from := f38; to := f11; guard := D > E; action := A' = L, F' = D, G' = D, L' = ?, M' = ?; }; transition t3 := { from := f38; to := f11; guard := E >= D; action := A' = L, H' = M, F' = D, G' = D, L' = ?, M' = ?; }; transition t4 := { from := f0; to := f38; guard := true; action := I' = 10, B' = 2, A' = 1, D' = 1, J' = 2, E' = 10, K' = L, L' = ?, M' = ?; }; } strategy dumb { Region init := { state = f0 }; }