model main { var A, B, C, D, E, F, G, H, I, J, K, L, M; states f69, f71, f0, f12, f15, f28, f30, f33, f42, f45, f59, f73, f82; transition t0 := { from := f69; to := f71; guard := 0 > L; action := L' = ?, M' = ?; }; transition t1 := { from := f69; to := f71; guard := true; action := L' = ?, M' = ?; }; transition t2 := { from := f0; to := f12; guard := true; action := L' = ?, M' = ?; }; transition t3 := { from := f12; to := f15; guard := A >= B; action := C' = 0, L' = ?, M' = ?; }; transition t4 := { from := f15; to := f15; guard := C >= L && A >= D; action := D' = D + 1, E' = L, F' = L, L' = ?, M' = ?; }; transition t5 := { from := f15; to := f15; guard := L > C && A >= D; action := C' = L, D' = D + 1, E' = L, F' = L, L' = ?, M' = ?; }; transition t6 := { from := f28; to := f30; guard := A >= D; action := L' = ?, M' = ?; }; transition t7 := { from := f30; to := f33; guard := D > B; action := G' = L, L' = ?, M' = ?; }; transition t8 := { from := f33; to := f33; guard := B > H; action := G' = L, H' = H + 1, L' = ?, M' = ?; }; transition t9 := { from := f42; to := f45; guard := A >= B; action := G' = L, L' = ?, M' = ?; }; transition t10 := { from := f45; to := f45; guard := D > H; action := G' = L, H' = H + 1, L' = ?, M' = ?; }; transition t11 := { from := f59; to := f59; guard := A >= H; action := H' = H + 1, I' = L, L' = ?, M' = ?; }; transition t12 := { from := f71; to := f73; guard := A > D; action := I' = L, L' = ?, M' = ?; }; transition t13 := { from := f71; to := f73; guard := D > A; action := I' = L, L' = ?, M' = ?; }; transition t14 := { from := f73; to := f73; guard := A >= B; action := B' = B + 1, L' = ?, M' = ?; }; transition t15 := { from := f71; to := f28; guard := A = D; action := D' = A + 1, L' = ?, M' = ?; }; transition t16 := { from := f73; to := f28; guard := B > A; action := D' = D + 1, L' = ?, M' = ?; }; transition t17 := { from := f59; to := f69; guard := H > A; action := L' = ?, M' = ?; }; transition t18 := { from := f45; to := f42; guard := C > M && H >= D; action := B' = B + 1, J' = L, I' = M, L' = ?, M' = ?; }; transition t19 := { from := f45; to := f42; guard := L >= C && H >= D; action := B' = B + 1, C' = L, J' = M, I' = L, K' = B, L' = ?, M' = ?; }; transition t20 := { from := f42; to := f59; guard := B > A && K > D; action := L' = ?, M' = ?; }; transition t21 := { from := f42; to := f59; guard := B > A && D > K; action := L' = ?, M' = ?; }; transition t22 := { from := f42; to := f69; guard := B > A && D = K; action := K' = D, L' = ?, M' = ?; }; transition t23 := { from := f33; to := f30; guard := H >= B; action := B' = B + 1, L' = ?, M' = ?; }; transition t24 := { from := f30; to := f42; guard := B >= D; action := C' = 0, L' = ?, M' = ?; }; transition t25 := { from := f28; to := f82; guard := D > A; action := L' = ?, M' = ?; }; transition t26 := { from := f15; to := f12; guard := 0 > C && D > A; action := B' = B + 1, L' = ?, M' = ?; }; transition t27 := { from := f15; to := f12; guard := C > 0 && D > A; action := B' = B + 1, L' = ?, M' = ?; }; transition t28 := { from := f15; to := f12; guard := D > A && C = 0; action := B' = B + 1, C' = 0, L' = ?, M' = ?; }; transition t29 := { from := f12; to := f28; guard := B > A; action := L' = ?, M' = ?; }; } strategy dumb { Region init := { state = f0 }; }