model main { var A, B; states f0, f4, f12; transition t0 := { from := f0; to := f4; guard := true; action := A' = B, B' = ?; }; transition t1 := { from := f4; to := f4; guard := 3 >= A && A > 0; action := A' = A + 1, B' = ?; }; transition t2 := { from := f4; to := f4; guard := 0 >= A && 3 >= A; action := A' = 1, B' = ?; }; transition t3 := { from := f4; to := f12; guard := A > 3; action := B' = ?; }; } strategy dumb { Region init := { state = f0 }; }