model main { var A, B, C, D, E, F; states f0, f15, f18, f28; transition t0 := { from := f0; to := f15; guard := true; action := A' = 2, D' = ?, E' = ?, F' = ?; }; transition t1 := { from := f15; to := f18; guard := 10 >= A; action := B' = A, D' = ?, E' = ?, F' = ?; }; transition t2 := { from := f18; to := f18; guard := D > E; action := B' = B - 1, C' = F, D' = ?, E' = ?, F' = ?; }; transition t3 := { from := f18; to := f15; guard := true; action := A' = A + 1, D' = ?, E' = ?, F' = ?; }; transition t4 := { from := f15; to := f28; guard := A > 10; action := D' = ?, E' = ?, F' = ?; }; } strategy dumb { Region init := { state = f0 }; }