model main { var A, B; states f2, f3, f0; transition t0 := { from := f2; to := f3; guard := 0 >= A; action := B' = 1; }; transition t1 := { from := f0; to := f2; guard := true; action := B' = 0; }; transition t2 := { from := f2; to := f2; guard := A > 0; action := A' = A - 1; }; } strategy dumb { Region init := { state = f0 }; }