model main { var A, B, C, D; states f0, f1, f4; transition t0 := { from := f0; to := f1; guard := true; action := A' = 0, D' = ?; }; transition t1 := { from := f1; to := f1; guard := B > 0 && D > 0; action := C' = D, B' = B - 1, D' = ?; }; transition t2 := { from := f1; to := f1; guard := B > 0 && 0 >= D; action := C' = D, B' = B - 2, D' = ?; }; transition t3 := { from := f1; to := f4; guard := 0 >= B; action := C' = D, D' = ?; }; transition t4 := { from := f4; to := f4; guard := C > 0; action := A' = 1, C' = D, D' = ?; }; transition t5 := { from := f4; to := f4; guard := 0 >= C; action := A' = 2, C' = D, D' = ?; }; } strategy dumb { Region init := { state = f0 }; }