model main { var A, B, C; states f2, f3, f5, f0; transition t0 := { from := f2; to := f2; guard := true; action := A' = A + 1; }; transition t1 := { from := f3; to := f3; guard := B > 0; action := B' = B - 1; }; transition t2 := { from := f5; to := f5; guard := true; action := C' = 1; }; transition t3 := { from := f0; to := f2; guard := C > 0; action := A' = 0; }; transition t4 := { from := f0; to := f3; guard := 0 >= C; action := A' = 0; }; transition t5 := { from := f3; to := f5; guard := 0 >= B; action := A' = 0; }; } strategy dumb { Region init := { state = f0 }; }