model main { var A, B, C; states f3, f0; transition t0 := { from := f3; to := f0; guard := true; action := A' = 2, C' = ?; }; transition t1 := { from := f0; to := f0; guard := C > 0; action := A' = A + 1, B' = C, C' = ?; }; transition t2 := { from := f0; to := f0; guard := 0 >= C; action := A' = A - 1, B' = C, C' = ?; }; } strategy dumb { Region init := { state = f3 }; }