model main { var A, B, C; states f2, f0; transition t0 := { from := f2; to := f2; guard := A > 0; action := A' = A - 1, C' = ?; }; transition t1 := { from := f0; to := f2; guard := B > 0; action := B' = B - 1, A' = C, C' = ?; }; transition t2 := { from := f2; to := f2; guard := B > 0 && 0 >= A; action := B' = B - 1, A' = C, C' = ?; }; } strategy dumb { Region init := { state = f0 }; }