model main { var A, B, C, D, E, F, G, H, I, J, K, L, M, N; states f62, f63, f0, f13, f19, f22, f32, f35, f38, f48, f52, f71; transition t0 := { from := f62; to := f63; guard := 0 > A; action := M' = ?, N' = ?; }; transition t1 := { from := f62; to := f63; guard := A > 0; action := M' = ?, N' = ?; }; transition t2 := { from := f0; to := f13; guard := true; action := B' = 12, C' = 1, A' = 1, D' = 1, E' = M, F' = 0, M' = ?, N' = ?; }; transition t3 := { from := f13; to := f13; guard := B > F; action := F' = F + 1, M' = ?, N' = ?; }; transition t4 := { from := f19; to := f22; guard := 0 > C && B > F; action := M' = ?, N' = ?; }; transition t5 := { from := f19; to := f22; guard := C > 0 && B > F; action := M' = ?, N' = ?; }; transition t6 := { from := f22; to := f19; guard := M >= 0 && B > N; action := C' = 1, F' = F + 1, G' = 1, M' = ?, N' = ?; }; transition t7 := { from := f22; to := f19; guard := M >= 0; action := C' = 0, F' = F + 1, G' = 0, M' = ?, N' = ?; }; transition t8 := { from := f22; to := f19; guard := 0 > M; action := C' = 0, F' = F + 1, G' = 0, M' = ?, N' = ?; }; transition t9 := { from := f19; to := f19; guard := B > F && C = 0; action := C' = 0, F' = F + 1, G' = 0, M' = ?, N' = ?; }; transition t10 := { from := f32; to := f35; guard := B > 1 + F; action := H' = F + 1, M' = ?, N' = ?; }; transition t11 := { from := f35; to := f38; guard := 0 > A && B > H; action := M' = ?, N' = ?; }; transition t12 := { from := f35; to := f38; guard := A > 0 && B > H; action := M' = ?, N' = ?; }; transition t13 := { from := f38; to := f35; guard := M > N; action := A' = 1, H' = H + 1, I' = 1, M' = ?, N' = ?; }; transition t14 := { from := f38; to := f35; guard := true; action := A' = 1, H' = H + 1, I' = 1, M' = ?, N' = ?; }; transition t15 := { from := f38; to := f35; guard := true; action := A' = 0, H' = H + 1, I' = 0, M' = ?, N' = ?; }; transition t16 := { from := f35; to := f35; guard := B > H && A = 0; action := A' = 0, H' = H + 1, I' = 0, M' = ?, N' = ?; }; transition t17 := { from := f48; to := f52; guard := 0 > D && B > 1 + F; action := J' = M, M' = ?, N' = ?; }; transition t18 := { from := f48; to := f52; guard := D > 0 && B > 1 + F; action := J' = M, M' = ?, N' = ?; }; transition t19 := { from := f52; to := f48; guard := 0 > J; action := D' = 1, F' = F + 1, K' = 1, M' = ?, N' = ?; }; transition t20 := { from := f52; to := f48; guard := J > 0; action := D' = 1, F' = F + 1, K' = 1, M' = ?, N' = ?; }; transition t21 := { from := f52; to := f48; guard := J = 0; action := D' = 0, F' = F + 1, J' = 0, K' = 0, M' = ?, N' = ?; }; transition t22 := { from := f52; to := f48; guard := true; action := D' = 0, F' = F + 1, K' = 0, M' = ?, N' = ?; }; transition t23 := { from := f48; to := f48; guard := B > 1 + F && D = 0; action := D' = 0, F' = F + 1, J' = M, K' = 0, M' = ?, N' = ?; }; transition t24 := { from := f63; to := f71; guard := 0 > D; action := L' = 0, M' = ?, N' = ?; }; transition t25 := { from := f63; to := f71; guard := D > 0; action := L' = 0, M' = ?, N' = ?; }; transition t26 := { from := f63; to := f71; guard := D = 0; action := D' = 0, L' = 1, M' = ?, N' = ?; }; transition t27 := { from := f62; to := f71; guard := A = 0; action := A' = 0, L' = 1, M' = ?, N' = ?; }; transition t28 := { from := f48; to := f62; guard := 0 > C && F + 1 >= B; action := M' = ?, N' = ?; }; transition t29 := { from := f48; to := f62; guard := C > 0 && F + 1 >= B; action := M' = ?, N' = ?; }; transition t30 := { from := f48; to := f71; guard := F + 1 >= B && C = 0; action := C' = 0, L' = 1, M' = ?, N' = ?; }; transition t31 := { from := f35; to := f32; guard := H >= B; action := F' = F + 1, M' = ?, N' = ?; }; transition t32 := { from := f32; to := f48; guard := F + 1 >= B; action := F' = 0, M' = ?, N' = ?; }; transition t33 := { from := f19; to := f32; guard := F >= B; action := F' = 0, M' = ?, N' = ?; }; transition t34 := { from := f13; to := f19; guard := F >= B; action := F' = 0, M' = ?, N' = ?; }; } strategy dumb { Region init := { state = f0 }; }