model main { var A, B; states f1, f2; transition t0 := { from := f1; to := f2; guard := A > 0 && B > 0; action := ; }; transition t1 := { from := f2; to := f2; guard := A > 1 && B > 0; action := A' = A - 1; }; transition t2 := { from := f2; to := f2; guard := A > 0 && B > 1; action := B' = B - 1; }; } strategy dumb { Region init := { state = f1 }; }