model main { var A, B, C, D, E, F, G; states f0, f9, f24, f37, f48; transition t0 := { from := f0; to := f9; guard := true; action := A' = F, B' = F, C' = F, D' = 0, F' = ?, G' = ?; }; transition t1 := { from := f9; to := f9; guard := C > D; action := D' = D + 1, E' = F, F' = ?, G' = ?; }; transition t2 := { from := f24; to := f24; guard := 0 > F; action := F' = ?, G' = ?; }; transition t3 := { from := f24; to := f24; guard := true; action := F' = ?, G' = ?; }; transition t4 := { from := f37; to := f37; guard := F > G; action := F' = ?, G' = ?; }; transition t5 := { from := f37; to := f37; guard := true; action := F' = ?, G' = ?; }; transition t6 := { from := f37; to := f48; guard := true; action := F' = ?, G' = ?; }; transition t7 := { from := f24; to := f37; guard := true; action := F' = ?, G' = ?; }; transition t8 := { from := f9; to := f24; guard := D >= C; action := F' = ?, G' = ?; }; } strategy dumb { Region init := { state = f0 }; }