model main { var A, B, C, D, E, F, G, H, I; states f0, f17; transition t0 := { from := f0; to := f17; guard := 0 > 1 + G; action := A' = H, B' = G, C' = I, G' = ?, H' = ?, I' = ?; }; transition t1 := { from := f0; to := f17; guard := G >= 0; action := A' = H, B' = G, C' = I, G' = ?, H' = ?, I' = ?; }; transition t2 := { from := f0; to := f17; guard := true; action := A' = H, B' = -1, D' = 0, E' = G, F' = I, G' = ?, H' = ?, I' = ?; }; } strategy dumb { Region init := { state = f0 }; }