model main { var A, B, C, D; states f0, f6, f14; transition t0 := { from := f0; to := f6; guard := true; action := A' = B, C' = D; }; transition t1 := { from := f6; to := f6; guard := 0 > A; action := A' = A - 1, C' = C - 1; }; transition t2 := { from := f6; to := f6; guard := A > 0; action := A' = A - 1, C' = C - 1; }; transition t3 := { from := f6; to := f14; guard := D > B && A = 0; action := A' = 0; }; transition t4 := { from := f6; to := f14; guard := B > D && A = 0; action := A' = 0; }; transition t5 := { from := f6; to := f14; guard := A = 0 && B = D; action := A' = 0, D' = B; }; } strategy dumb { Region init := { state = f0 }; }