model main { var A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, A1, B1; states f13, f47, f39, f54, f56, f59, f0; transition t0 := { from := f13; to := f47; guard := A >= B; action := X' = ?, Y' = ?, Z' = ?, A1' = ?, B1' = ?; }; transition t1 := { from := f39; to := f47; guard := C > 2; action := X' = ?, Y' = ?, Z' = ?, A1' = ?, B1' = ?; }; transition t2 := { from := f39; to := f47; guard := 1 >= C; action := X' = ?, Y' = ?, Z' = ?, A1' = ?, B1' = ?; }; transition t3 := { from := f54; to := f54; guard := true; action := X' = ?, Y' = ?, Z' = ?, A1' = ?, B1' = ?; }; transition t4 := { from := f56; to := f59; guard := true; action := X' = ?, Y' = ?, Z' = ?, A1' = ?, B1' = ?; }; transition t5 := { from := f47; to := f54; guard := D > 0; action := E' = 0, X' = ?, Y' = ?, Z' = ?, A1' = ?, B1' = ?; }; transition t6 := { from := f47; to := f54; guard := 0 >= D; action := F' = 0, E' = 0, X' = ?, Y' = ?, Z' = ?, A1' = ?, B1' = ?; }; transition t7 := { from := f39; to := f47; guard := C = 2; action := C' = 2, G' = H, E' = E + 1, X' = ?, Y' = ?, Z' = ?, A1' = ?, B1' = ?; }; transition t8 := { from := f13; to := f47; guard := X > 0 && B > A; action := I' = Y, J' = Z, K' = A1, L' = E, M' = X, N' = X, O' = X, H' = X, X' = ?, Y' = ?, Z' = ?, A1' = ?, B1' = ?; }; transition t9 := { from := f13; to := f39; guard := B > A && 0 >= X && B1 > 1; action := I' = Y, J' = Z, K' = A1, L' = E, M' = X, N' = X, O' = X, H' = X, P' = X, Q' = R, S' = B1, T' = B1, U' = B1, V' = 0, C' = B1, R' = 0, X' = ?, Y' = ?, Z' = ?, A1' = ?, B1' = ?; }; transition t10 := { from := f13; to := f39; guard := B > A && 0 >= X && 0 >= B1; action := I' = Y, J' = Z, K' = A1, L' = E, M' = X, N' = X, O' = X, H' = X, P' = X, Q' = R, S' = B1, T' = B1, U' = B1, V' = 0, C' = B1, R' = 0, X' = ?, Y' = ?, Z' = ?, A1' = ?, B1' = ?; }; transition t11 := { from := f13; to := f13; guard := 0 >= X && B > A; action := A' = A + 1, I' = Y, J' = Z, K' = A1, L' = E, M' = X, N' = X, O' = X, H' = X, P' = X, Q' = R, S' = 1, T' = 1, U' = 1, V' = 0, C' = 1, X' = ?, Y' = ?, Z' = ?, A1' = ?, B1' = ?; }; transition t12 := { from := f0; to := f13; guard := 0 >= Y; action := F' = 0, W' = 0, D' = Y, X' = ?, Y' = ?, Z' = ?, A1' = ?, B1' = ?; }; transition t13 := { from := f0; to := f13; guard := Y > 0; action := F' = 0, W' = 0, D' = Y, X' = ?, Y' = ?, Z' = ?, A1' = ?, B1' = ?; }; } strategy dumb { Region init := { state = f0 }; }