model main { var A, B, C, D, E; states f9, f15, f23, f25, f28, f0; transition t0 := { from := f9; to := f15; guard := 0 >= A && E > 0; action := B' = 0, C' = E, E' = ?; }; transition t1 := { from := f15; to := f15; guard := C > 0; action := E' = ?; }; transition t2 := { from := f23; to := f23; guard := true; action := E' = ?; }; transition t3 := { from := f25; to := f28; guard := true; action := E' = ?; }; transition t4 := { from := f15; to := f9; guard := 0 >= C; action := D' = 0, A' = E, E' = ?; }; transition t5 := { from := f9; to := f23; guard := A > 0; action := E' = ?; }; transition t6 := { from := f0; to := f9; guard := true; action := B' = 0, D' = 0, A' = E, E' = ?; }; } strategy dumb { Region init := { state = f0 }; }