model main { var A, B, C, D, E, F, G, H; states f0, f7; transition t0 := { from := f0; to := f7; guard := true; action := A' = 0, B' = 0, C' = F, D' = G, E' = H, F' = ?, G' = ?, H' = ?; }; } strategy dumb { Region init := { state = f0 }; }