model main { var A, B, C, D, E, F; states f0, f1; transition t0 := { from := f0; to := f1; guard := true; action := D' = ?, E' = ?, F' = ?; }; transition t1 := { from := f1; to := f1; guard := A > 0 && D > 0 && B = 0; action := A' = E, C' = B, B' = F, D' = ?, E' = ?, F' = ?; }; } strategy dumb { Region init := { state = f0 }; }