model main { var A, B, C, D; states f0, f10001, f2, f1200, f2200, f10000, f12, f100, f110, f120, f1000; transition t0 := { from := f0; to := f10001; guard := true; action := ; }; transition t1 := { from := f2; to := f2; guard := true; action := ; }; transition t2 := { from := f2; to := f10001; guard := true; action := ; }; transition t3 := { from := f2; to := f1200; guard := true; action := A' = B; }; transition t4 := { from := f2200; to := f10000; guard := C = 0; action := C' = 0; }; transition t5 := { from := f12; to := f12; guard := true; action := ; }; transition t6 := { from := f100; to := f110; guard := true; action := B' = 1; }; transition t7 := { from := f110; to := f120; guard := true; action := B' = 2; }; transition t8 := { from := f120; to := f120; guard := true; action := ; }; transition t9 := { from := f1200; to := f1200; guard := true; action := ; }; transition t10 := { from := f0; to := f2; guard := true; action := B' = 2; }; transition t11 := { from := f0; to := f10001; guard := true; action := B' = 1; }; transition t12 := { from := f0; to := f110; guard := true; action := B' = 1, A' = 1; }; transition t13 := { from := f0; to := f12; guard := true; action := B' = 2, A' = B; }; transition t14 := { from := f12; to := f10001; guard := true; action := D' = 1; }; transition t15 := { from := f0; to := f10001; guard := true; action := A' = B, D' = 1; }; transition t16 := { from := f0; to := f10001; guard := true; action := B' = 1, A' = B, D' = 1; }; transition t17 := { from := f100; to := f10001; guard := true; action := D' = 1; }; transition t18 := { from := f110; to := f10001; guard := true; action := D' = 1; }; transition t19 := { from := f120; to := f10001; guard := true; action := D' = 1; }; transition t20 := { from := f1000; to := f1200; guard := true; action := B' = 2; }; transition t21 := { from := f1000; to := f10001; guard := true; action := D' = 1; }; transition t22 := { from := f1200; to := f10001; guard := true; action := D' = 1; }; transition t23 := { from := f1000; to := f10001; guard := true; action := B' = 1, D' = 1; }; } strategy dumb { Region init := { state = f0 }; }