model main { var A, B; states f4, f5, f0, f11, f14; transition t0 := { from := f4; to := f5; guard := 0 > B; action := B' = ?; }; transition t1 := { from := f4; to := f5; guard := true; action := B' = ?; }; transition t2 := { from := f0; to := f4; guard := true; action := A' = 0, B' = ?; }; transition t3 := { from := f5; to := f11; guard := A > 2; action := B' = ?; }; transition t4 := { from := f4; to := f11; guard := true; action := B' = ?; }; transition t5 := { from := f5; to := f4; guard := 2 >= A; action := A' = A + 1, B' = ?; }; transition t6 := { from := f11; to := f14; guard := 1 >= A; action := B' = ?; }; transition t7 := { from := f11; to := f14; guard := A > 1; action := B' = ?; }; } strategy dumb { Region init := { state = f0 }; }