model main { var A, B, C, D, E; states f0, f8, f23; transition t0 := { from := f0; to := f8; guard := true; action := A' = 0, E' = ?; }; transition t1 := { from := f8; to := f8; guard := 3 >= A; action := A' = A + 1, E' = ?; }; transition t2 := { from := f8; to := f8; guard := 3 >= A; action := A' = A + 1, B' = A, C' = A + 1, D' = E, E' = ?; }; transition t3 := { from := f8; to := f23; guard := A > 3 && 0 > E; action := E' = ?; }; transition t4 := { from := f8; to := f23; guard := A > 3; action := E' = ?; }; } strategy dumb { Region init := { state = f0 }; }