model main { var A, B, C, D, E, F, G, H, I, J, K, L; states f0, f5, f27; transition t0 := { from := f0; to := f5; guard := true; action := A' = K, B' = 0, C' = 0, K' = ?, L' = ?; }; transition t1 := { from := f5; to := f5; guard := 15 >= C; action := B' = B + 1, C' = C + 1, D' = 1, K' = ?, L' = ?; }; transition t2 := { from := f5; to := f5; guard := 15 >= C; action := C' = C + 1, D' = 0, K' = ?, L' = ?; }; transition t3 := { from := f5; to := f27; guard := C > 15; action := E' = B, F' = B, G' = K, H' = L, I' = L, J' = L, K' = ?, L' = ?; }; } strategy dumb { Region init := { state = f0 }; }