model main { var A, B; states f0, f3, f11; transition t0 := { from := f0; to := f3; guard := true; action := A' = 0, B' = ?; }; transition t1 := { from := f3; to := f3; guard := 9 >= A; action := A' = A + 1, B' = ?; }; transition t2 := { from := f3; to := f11; guard := A > 9 && 0 > B; action := B' = ?; }; transition t3 := { from := f3; to := f11; guard := A > 9; action := B' = ?; }; } strategy dumb { Region init := { state = f0 }; }