model main { var A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U; states f0, f1, f2, f4; transition t0 := { from := f0; to := f1; guard := true; action := N' = ?, O' = ?, P' = ?, Q' = ?, R' = ?, S' = ?, T' = ?, U' = ?; }; transition t1 := { from := f1; to := f2; guard := 7 >= N && N > 0; action := A' = 0, B' = O, C' = P, D' = 3, E' = N, F' = 0, G' = O, H' = P, I' = 3, J' = N, K' = 2, N' = ?, O' = ?, P' = ?, Q' = ?, R' = ?, S' = ?, T' = ?, U' = ?; }; transition t2 := { from := f4; to := f2; guard := L > 0 && L > P && M > 0 && M > O && 7 >= Q && 7 >= N && Q > 0 && N > 0; action := A' = 0, B' = O, C' = P, D' = N, E' = Q, F' = 0, G' = O, H' = P, I' = N, J' = Q, K' = 2, N' = ?, O' = ?, P' = ?, Q' = ?, R' = ?, S' = ?, T' = ?, U' = ?; }; transition t3 := { from := f1; to := f1; guard := R > 0 && 7 >= R && S > 0 && 7 >= S && Q > 0 && 7 >= Q && 1 >= O && O >= 0; action := A' = O, B' = P, C' = N, D' = 2, E' = Q, F' = O, G' = P, H' = N, I' = 2, J' = Q, K' = 1, N' = ?, O' = ?, P' = ?, Q' = ?, R' = ?, S' = ?, T' = ?, U' = ?; }; transition t4 := { from := f2; to := f1; guard := R > 0 && 7 >= R && S > 0 && 7 >= S && Q > 0 && 7 >= Q && 1 >= O && O >= 0; action := A' = O, B' = P, C' = N, D' = 2, E' = Q, F' = O, G' = P, H' = N, I' = 2, J' = Q, K' = 1, N' = ?, O' = ?, P' = ?, Q' = ?, R' = ?, S' = ?, T' = ?, U' = ?; }; transition t5 := { from := f4; to := f1; guard := R >= L && S >= M && T > 0 && 7 >= T && U > 0 && 7 >= U && Q > 0 && 7 >= Q && 1 >= O && O >= 0; action := A' = O, B' = P, C' = N, D' = 2, E' = Q, F' = O, G' = P, H' = N, I' = 2, J' = Q, K' = 1, N' = ?, O' = ?, P' = ?, Q' = ?, R' = ?, S' = ?, T' = ?, U' = ?; }; transition t6 := { from := f4; to := f1; guard := R > 0 && 7 >= R && S > 0 && 7 >= S && Q > 0 && 7 >= Q && 1 >= O && O >= 0; action := A' = O, B' = P, C' = N, D' = 2, E' = Q, F' = O, G' = P, H' = N, I' = 2, J' = Q, K' = 1, N' = ?, O' = ?, P' = ?, Q' = ?, R' = ?, S' = ?, T' = ?, U' = ?; }; transition t7 := { from := f2; to := f4; guard := R > 0 && 7 >= R && S > 0 && 7 >= S && T > 0 && 7 >= T && U > 0 && 7 >= U && Q > 0 && 7 >= Q && 1 >= O && O >= 0; action := A' = O, B' = P, C' = N, D' = Q, E' = 2, F' = O, G' = P, H' = N, I' = Q, J' = 2, K' = 4, N' = ?, O' = ?, P' = ?, Q' = ?, R' = ?, S' = ?, T' = ?, U' = ?; }; transition t8 := { from := f2; to := f4; guard := R > 0 && 7 >= R && S > 0 && 7 >= S && T > 0 && 7 >= T && U > 0 && 7 >= U && Q > 0 && 7 >= Q && 1 >= O && O >= 0; action := A' = O, B' = P, C' = N, D' = Q, E' = 7, F' = O, G' = P, H' = N, I' = Q, J' = 7, K' = 4, N' = ?, O' = ?, P' = ?, Q' = ?, R' = ?, S' = ?, T' = ?, U' = ?; }; } strategy dumb { Region init := { state = f0 }; }