model main { var A, B, C, D; states l0, l1, l2, l3; transition t0 := { from := l0; to := l1; guard := true; action := A' = 0; }; transition t1 := { from := l1; to := l1; guard := B > 0; action := B' = B - 1, A' = A + 1; }; transition t2 := { from := l1; to := l2; guard := 0 >= B; action := C' = A; }; transition t3 := { from := l2; to := l3; guard := C > 0; action := D' = C; }; transition t4 := { from := l3; to := l3; guard := D > 0 && C > 0; action := D' = D - 1; }; transition t5 := { from := l3; to := l2; guard := 0 >= D && C > 0; action := C' = C - 1; }; } strategy dumb { Region init := { state = l0 }; }