model main { var A, B, C; states eval1, eval2, start; transition t0 := { from := eval1; to := eval2; guard := A > B; action := ; }; transition t1 := { from := eval2; to := eval1; guard := A > C; action := B' = B + 1; }; transition t2 := { from := eval2; to := eval1; guard := A > C; action := C' = C + 1; }; transition t3 := { from := eval2; to := eval1; guard := C >= A; action := A' = A - 1; }; transition t4 := { from := start; to := eval1; guard := true; action := ; }; } strategy dumb { Region init := { state = start }; }