model main { var A, B, C, D, E; states eval, start; transition t0 := { from := eval; to := eval; guard := A >= 0 && B >= 0 && B > A && A + B >= 2*C && 3*C > A + B && D > C && A + B >= 2*E && 3*E > A + B && E + 1 >= D; action := A' = D, C' = ?, D' = ?, E' = ?; }; transition t1 := { from := eval; to := eval; guard := A >= 0 && B >= 0 && B > A && A + B >= 2*C && 3*C > A + B && D >= C && A + B >= 2*E && 3*E > A + B && E >= D; action := B' = D, C' = ?, D' = ?, E' = ?; }; transition t2 := { from := start; to := eval; guard := true; action := C' = ?, D' = ?, E' = ?; }; } strategy dumb { Region init := { state = start }; }