model main { var A, B, C, D, E; states eval, start; transition t0 := { from := eval; to := eval; guard := A > B && C > D; action := E' = E + 1, B' = B + 1; }; transition t1 := { from := eval; to := eval; guard := A > B && C > D; action := E' = E + 1, D' = D + 1; }; transition t2 := { from := eval; to := eval; guard := B >= A && C > D; action := E' = E + 1, D' = D + 1; }; transition t3 := { from := eval; to := eval; guard := A > B && D >= C; action := E' = E + 1, B' = B + 1; }; transition t4 := { from := start; to := eval; guard := true; action := ; }; } strategy dumb { Region init := { state = start }; }